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The elements of user experience : user-centered design for the Web and beyond / written and illustrated by Jesse James Garrett.

By: Garrett, Jesse James.
Material type: TextTextSeries: Voices that matter: Publisher: Berkeley, CA : New Riders, c2011Edition: 2nd ed.Description: xviii, 172 p. : col. ill. ; 23 cm.ISBN: 9780321683687 (pbk.); 0321683684 (pbk.).Subject(s): Web sites -- Design | Human-computer interaction | Web sites -- Design | Human-computer interactionDDC classification: 005.7/2 Online resources: RKL e-book viewer
Contents:
Chapter 1. User Experience and Why It Matters -- Chapter 2. Meet the Elements -- Chapter 3. The Strategy Plane Product Objectives and User Needs -- Chapter 4. The Scope Plane Functional Specifications and Content Requirements -- Chapter 5. The Structure Plane Interaction Design and Information Architecture -- Chapter 6. The Skeleton Plane Interface Design, Navigation Design, and Information Design -- Chapter 7. The Surface Plane Sensory Design -- Chapter 8. The Elements Applied -- Index.
Summary: Provides an overview of the complexities of interactive Web design for non-designers, explaining the processes, methods, and vocabulary of user experience design.
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Books Raffles Kuala Lumpur
Reference TK5105.888 .G37 2011 (Browse shelf) Available RKLB18000149
Books Raffles University
Reference
Reference TK5105.888 .G37 2011 (Browse shelf) Available RUI1500071

Includes index.

Includes bibliographical references and index.

Chapter 1. User Experience and Why It Matters -- Chapter 2. Meet the Elements -- Chapter 3. The Strategy Plane Product Objectives and User Needs -- Chapter 4. The Scope Plane Functional Specifications and Content Requirements -- Chapter 5. The Structure Plane Interaction Design and Information Architecture -- Chapter 6. The Skeleton Plane Interface Design, Navigation Design, and Information Design -- Chapter 7. The Surface Plane Sensory Design -- Chapter 8. The Elements Applied -- Index.

Provides an overview of the complexities of interactive Web design for non-designers, explaining the processes, methods, and vocabulary of user experience design.